Design Patterns: Elements of Reusable Object-Oriented Software

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Design Patterns: Elements of Reusable Object-Oriented Software

This book is probably not for a total beginner. Its part one is filled with insight on how software should be built efficiently - many of these concepts have been used to builds todays more usable programming languages. The second part is a guide describing some of the more common patterns. The goal of this book is first and foremost to define and document common code constructs such that engineers could better communicate

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